tag:blogger.com,1999:blog-37940560.post3024628504026515651..comments2024-03-27T08:49:38.786-03:00Comments on Siskoid's Blog of Geekery: SpeedstersSiskoidhttp://www.blogger.com/profile/08266365376486695812noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-37940560.post-40369066694680063272013-03-04T20:26:50.816-04:002013-03-04T20:26:50.816-04:00Mutt: I guess we're on opposite ends of the sp...Mutt: I guess we're on opposite ends of the spectrum on that :)<br /><br />Sally: Yeah, I seldom use fan art on the blog unless it's the whole point of the post, but I had to make an exception when I saw this.<br /><br />Jeff: True that! And it's somewhat reflected in the way team books with speedsters are written. The same way, you can't break the game with too many actions, especially considering the rest of your party needs equal time to have fun, speedsters in super teams don't get to defeat everyone before Batman can throw the first punch.<br /><br />And that's the way I try to handle it in my own games. You have the same number of actions as everyone else per turn, BUT those actions can be those that would take a long time at normal speeds. In a fight, it takes the whole round to do a speed stunt (like a tornado) or you can throw a ton of punches (equivalent with a high damage single superstrong punch), or you can do stuff like go and read a whole book at the library during your turn. But you can't do all three.<br /><br />This limit works well enough and emulates the comics too.Siskoidhttps://www.blogger.com/profile/08266365376486695812noreply@blogger.comtag:blogger.com,1999:blog-37940560.post-81599394181031100542013-03-04T20:15:50.073-04:002013-03-04T20:15:50.073-04:00Speedsters are the hardest superhero model to emul...Speedsters are the hardest superhero model to emulate in an RPG. (This is probably because they have an inherent and unavoidable tendency to violate the game's action economy, which usually makes them either game-breakingly super-effective or far too expensive(in point-buy systems) for anyone to actually play, depending on how well the game was designed...)Jeff R.noreply@blogger.comtag:blogger.com,1999:blog-37940560.post-28559906314117020542013-03-04T18:22:06.719-04:002013-03-04T18:22:06.719-04:00I have to say that is a fabulous picture.
Hee.I have to say that is a fabulous picture.<br /><br />Hee.SallyPhttps://www.blogger.com/profile/05592635194271250605noreply@blogger.comtag:blogger.com,1999:blog-37940560.post-38671866143867045532013-03-04T17:58:51.679-04:002013-03-04T17:58:51.679-04:00I've never card for speedsters. Why isn't ...I've never card for speedsters. Why isn't every Flash comic over in one panel? Wally once dodged a bullet when he felt it hit his hair, for crying out loud! He once searched an entire city in one panel!<br /><br />It reminds me of the old Silver Age comic when, between a gun being fired from across the room, Superman grabbed Lois, flew her to the Fortress of Solitude, built a Lois duplicate robot, flew back and replaced her, all faster than the human eye could see. (How Lois survived the instant acceleration to light speed is never explained.)<br /><br /><br />Quicksilver worked better for me because he was fast, not ridiculous fast.The Mutthttps://www.blogger.com/profile/09149977320388415139noreply@blogger.comtag:blogger.com,1999:blog-37940560.post-35018235447494817422013-03-04T09:25:50.978-04:002013-03-04T09:25:50.978-04:00I think the best possible version of super-speed a...I think the best possible version of super-speed allows your brain to think super-quickly too WITHOUT slowing down the world to a crawl where you would perceive yourself to be going normal speed while everyone else is frozen in time. Your reaction time is sped up too, in other words, so that you don't hurt anyone, and as Mark Waid developed on Wally West, speedsters have a certain control of inertia, or else they couldn't stop themselves.Siskoidhttps://www.blogger.com/profile/08266365376486695812noreply@blogger.comtag:blogger.com,1999:blog-37940560.post-69093775481145855452013-03-04T09:03:38.769-04:002013-03-04T09:03:38.769-04:00[b]oring[b]oringZundianhttps://www.blogger.com/profile/11681590152103237291noreply@blogger.comtag:blogger.com,1999:blog-37940560.post-52617672514438753902013-03-04T09:01:44.726-04:002013-03-04T09:01:44.726-04:00Honestly, you need to see the world in slow motion...Honestly, you <b>need</b> to see the world in slow motion to make super-speed non-dangerous. Unless you have a phasing power, that is.<br /><br />If you have neither, you're just a 6' tall projectile without the ability to change course.<br /><br />I've always considered teleportation to be the best super-power, because at some point flying and/or running everywhere is going to get deathly noring.Zundianhttps://www.blogger.com/profile/11681590152103237291noreply@blogger.comtag:blogger.com,1999:blog-37940560.post-32645051508954319242013-03-04T08:54:06.815-04:002013-03-04T08:54:06.815-04:00We really are fixated on time aren't we?We really are fixated on time aren't we?Siskoidhttps://www.blogger.com/profile/08266365376486695812noreply@blogger.comtag:blogger.com,1999:blog-37940560.post-62699438362960468502013-03-04T07:09:32.266-04:002013-03-04T07:09:32.266-04:00Super-speed means you can beat everyone else at ev...Super-speed means you can beat everyone else at every task, except perhaps for weightlifting. Almost all activities involve a time component, so being able to complete them faster means winning.<br /><br />My list of best superpowers, from best to worst:<br /><br />luck<br /><br />super-speed<br /><br />time control<br /><br />the ability to see the future and know what to do about it<br /><br />all the other powers<br /><br />Luck is always best because it renders losing impossible, but look at the next several powers: they all deal with time and making more efficient use of it. The ability to uproot telephone poles is of limited use against someone who can freeze time, move out of the way in the blink of an eye, or pre-emptively plant a banana peel at just the right spot on the ground.Anonymousnoreply@blogger.com