1170. Genesis Denied, Part II / Mudd's Pets, Part II
PUBLICATION: Star Trek: Deep Space Nine #27, Malibu Comics, August 1995
CREATORS: Chris Dows and Colin Clayton / Randy & Jean-Marc Lofficier (writers), Rob Davis and Jack Snider / Keith Conroy and Larry Welch (artists)
STARDATE: Unknown (follows the last issue)
PLOT: The Varahat make short work of the Cardassians, but Gul Akha is still alive, if critical. Bashir can't find a way to stop his wounds from spreading, as if Varahat weapons have blown a hole through his DNA. The doctor first heals the Varahat controller, then realizes that the alien has DVA compatible with the Cardassians. The two species are cousins. He heals Akha and threatens to publish his findings if the Cardassian warships fire on the Varahat. In Mudd's Pets, a shipment of vermin-destroying robots Quark was planning to sell to Bajoran farmers is put to work destroying the station-eating Meeps, but it doesn't work, Bashir then hits on the idea of changing the Meeps' molecular composition so they can't stand their own acid saliva. In short order, the Meeps are turned to goo, and Quark and Mudd must clean up the mess.
CONTINUITY: See previous issue (Mudd). Garak appears in the first story. The second story has an Alamo reference long before DS9 started making use of them.
DIVERGENCES: None.
PANEL OF THE DAY - Surgery is precision work.
REVIEW: In both stories, I would believe Bashir is generically enhanced. It's perfectly appropriate he should have gotten the cover. Speaking of cover, it kinda telegraphs the big twist of the issue, but that's ok. Some good action and Bashir playing the political game against the Cardassians. I would have liked to know more about the Varahat however, and I'm left hungry. Cool as they were, I can't believe they're at war with the Cardassians. There wouldn't be a Cardassian left! As for Mudd's Pets, Part II is not quite as fun as Part I, possibly because it repeats a lot of Part I's beats, but also because it ceases to be a Mudd story and showcases the crew instead. They have to be in it, of course, but a back-up could afford to sideline them.
PUBLICATION: Star Trek: Deep Space Nine #27, Malibu Comics, August 1995
CREATORS: Chris Dows and Colin Clayton / Randy & Jean-Marc Lofficier (writers), Rob Davis and Jack Snider / Keith Conroy and Larry Welch (artists)
STARDATE: Unknown (follows the last issue)
PLOT: The Varahat make short work of the Cardassians, but Gul Akha is still alive, if critical. Bashir can't find a way to stop his wounds from spreading, as if Varahat weapons have blown a hole through his DNA. The doctor first heals the Varahat controller, then realizes that the alien has DVA compatible with the Cardassians. The two species are cousins. He heals Akha and threatens to publish his findings if the Cardassian warships fire on the Varahat. In Mudd's Pets, a shipment of vermin-destroying robots Quark was planning to sell to Bajoran farmers is put to work destroying the station-eating Meeps, but it doesn't work, Bashir then hits on the idea of changing the Meeps' molecular composition so they can't stand their own acid saliva. In short order, the Meeps are turned to goo, and Quark and Mudd must clean up the mess.
CONTINUITY: See previous issue (Mudd). Garak appears in the first story. The second story has an Alamo reference long before DS9 started making use of them.
DIVERGENCES: None.
PANEL OF THE DAY - Surgery is precision work.
REVIEW: In both stories, I would believe Bashir is generically enhanced. It's perfectly appropriate he should have gotten the cover. Speaking of cover, it kinda telegraphs the big twist of the issue, but that's ok. Some good action and Bashir playing the political game against the Cardassians. I would have liked to know more about the Varahat however, and I'm left hungry. Cool as they were, I can't believe they're at war with the Cardassians. There wouldn't be a Cardassian left! As for Mudd's Pets, Part II is not quite as fun as Part I, possibly because it repeats a lot of Part I's beats, but also because it ceases to be a Mudd story and showcases the crew instead. They have to be in it, of course, but a back-up could afford to sideline them.
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