In the spirit of each successive series seen as a Doctor Who RPG campaign, David handed in his character sheet before leaving.
Stuff that didn't fit on the sheet, kept on the back...
SKILLS
*The Doctor has a +3 Knowledge Frivolous Talent in Pop Culture, and a +2 Marksman Expertise in Thrown Objects.
GOOD TRAITS
Attractive (Minor)
Boffin (Major)
Brave (Minor)
Charming (Minor)
Crack Shot (Minor)
Devotion (Minor) - To Rose
Friends (Minor) - UNIT
Indomitable (Major)
Keen Senses (Minor) - The Doctor's sense of taste is so accute, he can detemine the properties of an object by licking it
Percussive Maintenance (Minor)
Psychic (Minor)
Resourceful Pockets (Minor)
Reverse the Polarity of the Neutron Flow (Major)
Run for Your Life! (Minor)
Sense of Direction (Minor)
Technically Adept (Minor)
Time Traveller (Major) - All Tech levels
Voice of Authority (Minor)
BAD TRAITS
Adversaries (Major) - The Daleks, The Cybermen, The Master
Code of Conduct (Major) - Always gives his enemies an opportunity to put a stop to their evil plans before he puts a stop to them himself
Eccentric/Motormouth (Minor) - The Doctor talks a mile a minute, throwing in jokes and pop culture references, getting lost in (spoken) thought and going off on tangents
Eccentric/Narcissist (Minor) - The Doctor's self-love manifests in a number of ways, from arrogance, smugness and rudeness to self-serving self pity; at his worst, he may dare break the Laws of Time
Eccentric/Survivor's Guilt (Minor) - The Doctor still feels guilty for the part he played in the Time War which can manifest as a death wish, and often needs a companion to stop him and keep his moods in check
Impulsive (Minor)
Insatiable Curiosity (Minor)
Last of My Kind (Minor)
Random Regenerator (Major)
SPECIAL TRAITS
Feel the Turn of the Universe
Special: Resist Regeneration - The Doctor can delay the start of regeneration by burning Story Points for every scene he wants to play after its onset; if he finds an in-story reason why he should not regenerate at all (as judged by the GameMaster), he may not regenerate at all!
Telepathy - Requires touch
Time Lord
Time Lord (Experienced)
Vortex
FAVORITE METHOD FOR ACCUMULATING STORY POINTS
"I'm sorry. I'm so sorry." The Doctor's guilt is his principal Story Point engine. When someone's fate is extreme and final, just as Gallifrey's was, he lets it weigh on him heavily, accepting an inevitable result that might not be so inevitable with Story Point expenditure, taking needless risks in response to the situation, or refusing things that might actually be psychologically beneficial.
Now available: The 10th Doctor character sheet bundle in high quality printable pdf (+ blank sheet).
Stuff that didn't fit on the sheet, kept on the back...
SKILLS
*The Doctor has a +3 Knowledge Frivolous Talent in Pop Culture, and a +2 Marksman Expertise in Thrown Objects.
GOOD TRAITS
Attractive (Minor)
Boffin (Major)
Brave (Minor)
Charming (Minor)
Crack Shot (Minor)
Devotion (Minor) - To Rose
Friends (Minor) - UNIT
Indomitable (Major)
Keen Senses (Minor) - The Doctor's sense of taste is so accute, he can detemine the properties of an object by licking it
Percussive Maintenance (Minor)
Psychic (Minor)
Resourceful Pockets (Minor)
Reverse the Polarity of the Neutron Flow (Major)
Run for Your Life! (Minor)
Sense of Direction (Minor)
Technically Adept (Minor)
Time Traveller (Major) - All Tech levels
Voice of Authority (Minor)
BAD TRAITS
Adversaries (Major) - The Daleks, The Cybermen, The Master
Code of Conduct (Major) - Always gives his enemies an opportunity to put a stop to their evil plans before he puts a stop to them himself
Eccentric/Motormouth (Minor) - The Doctor talks a mile a minute, throwing in jokes and pop culture references, getting lost in (spoken) thought and going off on tangents
Eccentric/Narcissist (Minor) - The Doctor's self-love manifests in a number of ways, from arrogance, smugness and rudeness to self-serving self pity; at his worst, he may dare break the Laws of Time
Eccentric/Survivor's Guilt (Minor) - The Doctor still feels guilty for the part he played in the Time War which can manifest as a death wish, and often needs a companion to stop him and keep his moods in check
Impulsive (Minor)
Insatiable Curiosity (Minor)
Last of My Kind (Minor)
Random Regenerator (Major)
SPECIAL TRAITS
Feel the Turn of the Universe
Special: Resist Regeneration - The Doctor can delay the start of regeneration by burning Story Points for every scene he wants to play after its onset; if he finds an in-story reason why he should not regenerate at all (as judged by the GameMaster), he may not regenerate at all!
Telepathy - Requires touch
Time Lord
Time Lord (Experienced)
Vortex
FAVORITE METHOD FOR ACCUMULATING STORY POINTS
"I'm sorry. I'm so sorry." The Doctor's guilt is his principal Story Point engine. When someone's fate is extreme and final, just as Gallifrey's was, he lets it weigh on him heavily, accepting an inevitable result that might not be so inevitable with Story Point expenditure, taking needless risks in response to the situation, or refusing things that might actually be psychologically beneficial.
Now available: The 10th Doctor character sheet bundle in high quality printable pdf (+ blank sheet).
Comments
David would be an obsessive player that read all the old campaign notes etc.