Sarah Jane Adventures: The Rest of the Character Sheets

In the spirit of each successive series seen as a Doctor Who RPG campaign, Lis, Daniel, Anjli and Sinead handed in their character sheets at the close of the campaign. We'll start with Lis:
Stuff that didn't fit on the sheet, kept on the back...

SKILLS
*Sarah Jane has a +2 Craft Expertise in Writing, a +2 Knowledge Expertise in Alien Stuff, and a +2 Subterfuge Expertise in Breaking and Entering.

GOOD TRAITS
Attractive (Minor)
Boffin (Major)
Brave (Minor)
Charming (Minor)
Cutting Edge Technology (Minor)
Friends (Major) - Pharos Institute
Friends (Major) - UNIT
Friends (Minor) - The Doctor
Indomitable (Major)
Psychic Training (Minor)
Run For Your Life! (Minor)
Technically Adept (Minor)
Voice of Authority (Minor)

BAD TRAITS
Adversary (Major) - The Trickster
Code of Conduct (Minor)
Insatiable Curiosity (Minor)
Obligation (Minor) - Sarah Jane must deliver journalistic articles on a regular basis to keep food on the table
Phobia (Major) - Clowns

FAVORITE METHOD FOR ACCUMULATING STORY POINTS
Lis had an agreement with the GM. In order to allow the junior members of the group to grow as role-players, she would every once in a while effectively bench Sarah Jane for a good part of a scenario. To right the karmic imbalance, the GM would give her Story Points which she could use, in a pinch, to save the day if the kids got in over their heads. Which to her delight, never happened very often.

Daniel's sheet:
Stuff that didn't fit on the sheet, kept on the back...

SKILLS
*Clyde has a +2 Craft Expertise in Drawing, Painting and Cooking, and a +2 Marksman Expertise in Laser Tag.

GOOD TRAITS
Brave (Minor)
Charming (Minor)
Empathic (Minor) - Clyde is usually the first to sense it when someone has bad intentions
Face in the Crowd (Minor)
Lucky (Minor)
Run for Your Life! (Minor)

BAD TRAITS
Code of Conduct (Minor) - Clyde is a kind-hearted boy who actively tries to do the right thing
Eccentric/Wisecracker (Minor) - Clyde's first reaction to danger is making jokes
Impulsive (Minor)
Insatiable Curiosity (Minor)
Not-so-Dark Secret (Minor) - Clyde keeps his alien-hunting life and the dangers he faces secret from his mother
Obligation (Minor) - Clyde is still in school, even if he's not the best of students

SPECIAL TRAITS
Inexperienced

FAVORITE METHOD FOR ACCUMULATING STORY POINTS
Clyde's big mouth can get him into trouble, not just with aliens, but with the school's headmaster (coincidentally, Rani's father). When it does, he scores Story Points.

Anjli is next:
Stuff that didn't fit on the sheet, kept on the back...

SKILLS
*Rani has a +2 Knowledge Expertise in History.

GOOD TRAITS
Attractive (Minor)
Brave (Minor)
Charming (Minor)
Lucky (Minor)
Run for Your Life! (Minor)
Stubborn (Minor)

BAD TRAITS
Code of Conduct (Minor) - Rani is a kind-hearted girl who actively tries to do the right thing
Insatiable Curiosity (Minor)
Not-so-Dark Secret (Minor) - Rani keeps her alien-hunting life and the dangers she faces secret from her parents
Obligation (Minor) - Rani is still in school

SPECIAL TRAITS
Inexperienced

FAVORITE METHOD FOR ACCUMULATING STORY POINTS
Rani's Insatiable Curiosity Trait is her own personal Story Point engine. She never allows the other characters to leave her behind. When they do, she'll go off on her own tangent, alone and unprepared. And there lies a treasure trove of SPs.

And finally, Sinead's:
Stuff that didn't fit on the sheet, kept on the back...

GOOD TRAITS
Alien Senses - Sky can sense power fluctuations
Brave (Minor)
Charming (Minor)
Empathic (Minor)
Face in the Crowd (Minor)
Lucky (Minor)
Photographic Memory (Major)

BAD TRAITS
Code of Conduct (Minor) - Sky is a kind-hearted girl who actively tries to do the right thing
Dark Secret (Minor) - Who left her at Sarah Jane's door?
Eccentric/Naive (Major) - Sky's inexperience with the world makes her ask a lot of questions and take things at face value
Insatiable Curiosity (Minor)
Obligation (Minor) - Sky has been enrolled in school

SPECIAL TRAITS
Alien
Electrical Powers - Though her powers were apparently deactivated when her inner bomb was disarmed, Sky retains some of her influence over electrical devices. She must spend Story Points to turn things on and off, or to accomplish any electrically-based trick the GM deems suitable. In time, she may gain more control over her abilities, and may even grow up to have all the powers of Fleshkind, up to and including firing electrical blasts from her hands, and take control of (or turn off) people's nervous systems
Inexperienced

FAVORITE METHOD FOR ACCUMULATING STORY POINTS
Sky never really got a chance to develop her own mechanisms for generating Story Points, though she planned to take a page from her introductory session (in which the GM played her as an infant NPC) to start accidentally blowing fuses when she became upset. That would have worked.

Now available: The complete Sarah Jane Adventures character sheet bundle in high quality printable pdf (+ blank sheet).

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