Dial H for Heroverse

Issue 5 of Dial H for Hero doesn't really feature any dialing - even the identity I decided to showcase below wasn't really dialed up - but it tells us so much about the dimension where hero (and villain) identities come from, I felt it needed its own posting. So here we go...

Case 105: Dial H for Hero #5
Dial Holders: Robby Reed, Mister Thunderbolt
Dial Type: Big Dial, Red Dial
Dialing: Dialed identities come from the Heroverse, another dimension that is beyond the Speed Force wall (but can at least be reached after some negotiation with the gods of Skyland). It appears to be a surreal reddish dimension where ghostly superheroes fly and the occasional piece of landscape looks like a phone (the Operator's citadel, the Pinnacle, looks like a cross between Castle Grayskull and an old-timey phone, for example), standing on a floating plateau of rock. Places, such as they are, can be reached by crawling up and down twisted telephone cords. There are two sides to the Heroverse, one spawning heroes, the other villains. When you feel a spark of heroism (and thus, villainy?) in your own life, it comes from Heroworld. Every superhero and villain from the DC multiverse has "connected" with the Heroverse through their origin story (which is described, regardless of events, as the moment they choose what to do about the events that causes them to gain powers/motivation). All these origins cycle through the Heroverse and visitors can visit them (unseen) and escape through them as if they were a kind of meta-textual geography. The H-Dial is apparently a shortcut to go from zero to superhero in a second, becoming not the hero you might have become, but one that SOMEone has the potential to become under the right circumstances, somewhere in the multiverse.
While in the Heroverse, one can call an entire city by "typing" in the numbers corresponding to each letter in the place's name (In this case, Metropolis). This sends a message to every phone in the city that makes those phones glow red and give the person who answers the option to "Dial H" (in most modern cases, press the number 4 on a touch screen), highlighted on the phone.
Name: The Explorer (not actual name, more of a role, but it works in a generic kind of way; the god in the story calls him the Hero of Many Faces, but we'll let that go)
Costume: A red body-suit with gray shoulders and a gray jacket over it, gray stripes going down the legs, red gloves, and black boots. In a while circle on the chest is a black "H". The lines leading to that H are more or less repeated in an integrated white belt. The finned helmet is optional and incorporates a lensed visor. He pilots a metal craft that looks like two tumblers stuck together to form and oddly-shaped, ringed barrel.
Powers: None, but travels in a craft that can navigate the "bleed" between Earths.
Sighted: Visiting the Multiverse, specifically New Frontier Earth, Skyland, the Earth where all the heroes' genders are reversed, and the Speed Force wall.
Possibilities: Forgetting that he's Robby Reed in a Buck Rogers outfit for a second, and imagining him without the H-Dial, I think there's a call for a Cave Carson/Rip Hunter type character traveling the dimensions. We've gotten that story a lot since Infinite Crisis, but they always seem to want to do it with super-heroes, often looking for missing super-heroes. It's never done as pure exploration. There are more types of stories that could be done with a human visitor than the tropes DC seems to be stuck in whenever the multiverse is evoked.
Integration Quotient: 70% (it's a Silver Age take on what Booster Gold or Legends of Tomorrow might have done)

Next: Astro City!--I mean, Metropolis!

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