Being a look back at cards from the Star Trek CCG, and what I thought of them back when they were fresh and new... in EPISODE order. Now we get our first Mirror personnel...
EXPANSION: Mirror, MirrorPICTURE: Per force, this isn't really the mirror Scotty, just the regular Scotty in his opposite's clothes. We don't have much of a choice in the matter, but wasn't there an angrier shot of him? For such a severe taskmaster, he looks like a wuss.The shirt pins at the bottom of the image look terrible, and the color saturation is a little deep for me (can't imagine what it's doing to color-blind players). The standard universe Mr. Scott card looks meaner, so this is a 2.5.
LORE: Fun, fun stuff. Once the "who's the opposite" stuff is out of the way, we get some nice descriptions of the evil Scotty. Wouldn't want to work on HIS engineering deck. A cool 3.6.
TREK SENSE: All the icons match up including the Staff icon. See, Sulu is the second officer of the ISS Enterprise, where Scotty is second officer on the Alpha Quadrant version. This Scott and his opposite share two skills, the double-ENGINEER and Transporter Skill as well as a special skill. Where our Mr. Scott can boost the attributes of any Constitution-class ship, this one can only do so to mirror ships. There's no real difference since all the OS Mirror ships are Constitution-class, and we're not likely to see any otherwise-affiliated or -classed vessels. Note that it's exceedingly difficult to figure out just what mirror Scotty was like since he gets no real screen time. Taking our Scotty's skills used in "Mirror, Mirror" would be cheating, but I don't really think they did that. Physics is a fine Engineer-related skill, and Stellar Cartography isn't impossible, though less relevant. What IS missing is some measure of Treachery and lower Integrity. The turnover in his department would indicate he's logged plenty of Agony Booth hours for his personnel, which might deserve these abilities more than the Cartography. As opposites go, I see no problem with having the same Cunning and Strength. I guess what hurts here is the fact that we never really saw him in the show, so some holes are showing. Still a relatively competent 3.5.
STOCKABILITY: Double-ENGINEERs are great in any case, but Chief Engineer Scott will be especially useful to Terran and OS decks. First, he has a nice little skill list, and he can Process Ore at a mirror Nor. His boosting of the ISS Enterprise to 8-8-8 is good, but can be raised even more by bringing in his opposite (Mr. Scott) for 10-10-10, then James Tiberius Kirk and Captain's Log, the other ISS Enterprise-boosting personnel, maybe a Wall of Ships or two... You can have quite the powerhouse, and it actually makes the mirror ship a little better than its Starship Enterprise equivalent. Note that the same can be done with a Spacedoored ISS Constitution at the cost of 1 WEAPONS, and you can use Crew Reassignment to get your Terrans aboard. If you are using him with Mr. Scott, you could also bring in Montgomery Scott just for fun (they all pass Blended together) and have a very, very good ENGINEER deck with a broad enough range of skills (even more with a Classic Tricorder). Another strong Federation personnel, though like most of them, not primordial. A strong 3.8.
TOTAL: 13.4 (67%) The first OS Mirror personnel reviewed isn't a wash.
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