The 14th Doctor and Donna: The Character Sheets

In the spirit of each successive series seen as a Doctor Who RPG campaign, David and Catherine have handed in their (updated) character sheets before leaving.

Stuff that didn't fit on David's updated sheet, kept on the back...

SKILLS
*The Doctor has a +2 Knowledge Expertise in Linguistics.

GOOD TRAITS
Attractive (Minor)
Boffin (Major)
Brave (Minor)
Charming (Minor)
Code Breaker (Minor)
Devotion (Minor) - To Donna
Friends (Major) - UNIT
Indomitable (Major)
Keen Senses (Minor) - The Doctor's sense of taste is so acute, he can determine the properties of an object by licking it
Percussive Maintenance (Minor)
Psychic (Minor)
Resourceful Pockets (Minor)
Reverse the Polarity of the Neutron Flow (Major)
Run for Your Life! (Minor)
Sense of Direction (Minor)
Technically Adept (Minor)
Time Traveller (Major) - All Tech levels
Voice of Authority (Minor)

BAD TRAITS

Adversaries (Major) - The Daleks, The Toymaker
Code of Conduct (Major) - Always gives his enemies an opportunity to put a stop to their evil plans before he puts a stop to them himself
Eccentric/Motormouth (Minor) - The Doctor talks a mile a minute, throwing in jokes and pop culture references, getting lost in (spoken) thought and going off on tangents (but less than before)
Impulsive (Minor)
Insatiable Curiosity (Minor)
Last of My Kind (Minor)
Very Random Regenerator (Major) - The GM can throw a free curveball at the players during regeneration

SPECIAL TRAITS
Feel the Turn of the Universe
Telepathy - Requires touch
Time Lord
Time Lord (Experienced)
Vortex

FAVORITE METHOD FOR ACCUMULATING STORY POINTS
"I'm sorry. I'm so sorry." The Doctor's guilt is still his principal Story Point engine. When someone's fate is extreme and final, just as Gallifrey's was, he lets it weigh on him heavily, accepting an inevitable result that might not be so inevitable with Story Point expenditure, taking needless risks in response to the situation, or refusing things that might actually be psychologically beneficial.

Stuff that didn't fit on Catherine's sheet, kept on the back...

SKILLS
*Donna has a +2 Knowledge Expertise in Office Work, and a Technology Expertise in Computers.

GOOD TRAITS
Amnesia (Minor) - Donna doesn't remember her time with the Doctor
Brave (Minor)
Devotion (Minor) - Her family
Empathic (Minor)
Friends (Major) - UNIT
Lucky (Minor)
Photographic Memory (Minor) - Donna's eidetic memory is limited to numbers and office-type paperwork
Special: After the metacrisis, Donna has a vague recollection of some of the Doctor's memories
Stubborn (Minor)
Voice of Authority

BAD TRAITS
Argumentative (Minor)
Eccentric/Loud (Minor) - Donna shouts at the world to cover her insecurities (not to be confused with the Loud Trait)
Obligation (Major) - To family (husband Sean, daughter Rose, mother Sylvia and granddad Wilf
Unadventurous (Major)

FAVORITE METHOD FOR ACCUMULATING STORY POINTS

Family is now everything to Donna, so taking her away from her family, or putting her family under threat, are all reasons to take risks, make mistakes, and collect Story Points.

Now available: The 14th and 15th Doctor character sheet bundle in high quality printable pdf (+ blank sheet).

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