RPG Accessories That Time Forgot... The Zocchihedron

Zocchihedron
Tag Line: 100-Sided Dice
Makers: GamescienceWhat is it?
A true 100-sided dice.

Neat Stuff
-Because the number are under a plastic enamel, they can't rub off. This is a problem with most polyhedral dice, especially the most handled ones (lookin' at you, d20 fetishists). When there are literally a hundred tiny numbers, rub-off could be disastrous. You don't want to spend half the game wondering if that was an 85 or a 65.
-In a pinch, the die can be used as a prop, perhaps some jewel, magical artifact or Cosmic Cube-like item to scare the purple pants off Galactus.
-No more staring at those two d10s wondering... "Which one was tens and which one was units again?"

Bad Stuff
-And yet, whenever I've rolled the d100, even though I can easily tell which number sits on top of the golf ball, other invariably ask just HOW I can tell. Great sense of spatial orientation, I guess.
-You'd think the d100 would roll right off the table 99 times out of 100, but tiny ball bearings inside make it stop in about the same time as normal dice (and turns it into handy maracas in case a musical number breaks out). Still, it doesn't have the same visceral feeling of crashing dice, which, to be frank, is the real reason diceless RPGs never make it big.

Quote
From the ad: "The DM Guide provides more than 100 uses for this die, which is ideal for use with all role playing and miniatures games."

How I've used it
I first saw this thing in an add at the back of the very first Dragon magazine I ever got. No clue as to how it could work. Then, I absurdly came across it at a local convenience store (Jack&Jill's) and snapped it up. Guess what. It didn't really replace 2d10 as my percentile dice of choice. I think I've used it more as a prop than anything else or to break from the routine. A villain who uses a giant d100 is someone to be reckoned with. "Throw your tiny, insignificant d10s, mortals! And face the wrath of my enormous golf ball... of DOOM!!!"

In conclusion
A novelty and nothing more. People who love dice of every shape and color will need one for their collection (if you have a secret stash of d30s, you are its target audience), but don't expect it to see much play.

Comments

De said…
Ah, the Zocchihedron... I remember it well. I think we used it all of twice before we decided it was easier to read the numbers on D10s in the dim lighting of the basement.
Anonymous said…
As impractical as the Zocchihedron was, at least it met an existing need. People needed to generate numbers from 1-100. No one needed the d30--no one. Didn't they even sell it with a bunch of new charts so that you would have something to use the damn thing for.

They did make excellent missle weapons though . . .
Jeremy Patrick said…
Man, I love my d100--I make a point of using it to look up results on the Critical Fumble table!
thriftomancer said…
I make no secret of my d30 stash!

Never did see the point of a d100, though. For the price of one Zocchihedron I can get five d10+d% sets in ten glorious different colors, and with those I don't have to waste time peering straight down at them to determine exactly which of the 100 faces in on top.
Loston said…
The d100s are about the only dice novelty that I truly enjoy, and I use the d100 all the time when I run games. More often than I use the percentile/ d10 dice combo for sure because it's just faster to roll one die to get a 1-100 result. You just need to make sure you roll Zocchihedrons on a mouse pad or in a box (or something similar) so that it doesn't keep on rolling. I have eight Zocchihedron, and I use four of them on a regular basis. The other four are still in the original package they came in. I'll get around to opening them someday. Maybe Gamescience will produce more of them when they get back on their feet again. I guess time will tell.
Siskoid said…
Wow, that's quite the golf game!