Sometimes you have little to say, but lots to think about...
Crazy action or realism? I can't seem to make up my mind.
Playing with rookies: Can you teach a new dog old tricks?
Why do Time Travel RPGs have to be so complicated?
Is there any particular reason why Sword & Sorcery is so boring to my group (me included)?
If you play a jackass, how does the rest of the group know you're not one yourself?
Someone in my group tried playing with another gang. 9 hours straight. 11 players at the table. My own games have 5 players tops and last about 3-4 hours. Which game is the aberration?
And finally: Why aren't I posting about Doctor Who instead?