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My God, it's full of stars!
You'd think that after a veritable drought of real AD&D product in my area, I would have finally converted to proper Dungeons & Dragons, sending my group into a more balanced and structured world of gaming. And the amount of AD&D product I bought in those days would indicate I at least had plans to do this. Instead, I abandoned AD&D. Or rather, I didn't abandon AD&D, but sword and sorcery as a genre. Why play the same thing I'd been playing for four years when there were all these new worlds available? Through my university years - thanks to moving to the larger Moncton with its comic book/gaming stores - I almost became more of a collector than a gamer. All manner of games too. Those games that I was playing, sure, but really anything that seemed interesting, either based on magazine articles, ads or from back cover copy. I didn't get into Palladium's stuff or I.C.E.'s output. My favorites were instead Steve Jackson Games (I own almost every GURPS book there is), West End Games and IDW. I picked up the very first edition of Ars Magica and the latest in MegaTraveller. I gobbled up every Torg sourcebook. I delved into grown-up stuff like Call of Cthulhu and Pendragon. Small indy games like Macho Women with Guns became collector's items. I collected every issue of Challenge and White Wolf magazines. And all the while, I continued to buy up AD&D product, mostly the excellent Planescape setting's.
That first hobby store also sold really cool AD&D lead miniatures, and so I started painting them, sometimes with results I was quite happy with. However, I was seldom playing in games where they would come in useful.
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Gone clubbing
After a year in Moncton, I'd met a guy in my class who was a gamer from Quebec on the lookout for other gamers. Nice enough chap, and we bonded over role-playing games. The following year, we set up a role-playing club at university together, based on his experience of coming into town and looking for other French-speaking gamers to pursue his hobby. The first meeting did not go well for me, further ostracizing me from the mainstream. Everybody was interested in D&D, but I wanted to try something else. I read over my list of potential games, and was met with either blank stares or mocking laughter. So you DON'T want to try Ghostbusters, well okay! Needless to say, I didn't put a lot of effort in the club after that.
I continued to run other games with my closer friends, but the club's co-founder went on to run AD&D for the players he'd picked up there. I was invited to a few games, of which I have little memory. I do remember making a Bard that followed a Paladin around, and writing songs (parodies of current hits) to accompany his adventures. I seldom got to play, but when I did (when I do), my characters are high on color and low on usefulness, when they're not outright pains in the ass. The guy who owned the apartment where we played thought it was a hoot, and then went back to the "I hit it" style of play. I was obviously trying to make things interesting for myself because I was essentially bored either by the way most people played or the genre itself. (D&D is, I can safely say, a genre unto itself. It goes beyond sword & sorcery, it's also strangely procedural, the way encounters are done, the characters' singular quest for treasure and XP... The way it's PLAYED has become its own genre, quite unlike any literary source). Anyway, that guy got arrested for lying on a job application and the game collapsed.
I would get to use the club's players for new and different things eventually. As I got to know them through those sleepy AD&D games, they started to trust me, and a little game called Dream Park would again change everything...
In Part III: The Rise of Multi-Genre!
Further reading about this era :
One of my failed attempts at playing
My miniatures from that era
Using my RPG book collection as reference for university papers
Comments
Jeff
A few months later, I scored his vacated apartment. It has since burned down. These are all unconnected events.
Thanks for the kind words, Jeff. Say, did you ever get to play the Doctor Who RPG?