Source: 1st - Infinite Crisis #1 (2006)
Type: Alternate EarthThe ultimate fanboy, the Superboy of Earth-Prime got to live his superheroic dream for about a day before it got him trapped behind the wall of reality with one no-name and two has-beens. It was enough to make him lose his mind. And what does he do, disgruntled teenage fanboy that he is? He punches the continuity bottle to make changes that appeal to him. Which is a lot of what he does once he's out too. Here then are, in my opinion, Superboy-Prime's 5 worst punches:
5. Conflicting origins. As soon as you like a certain version of the Legion or Hawkman & Hawkgirl, they get rebooted again. Frustrating!
4. Maxwell Lord has always been a villain conspiring against heroes. I hate that he's a villain AT ALL, and specifically hate the villainy he's responsible for. It's bad enough that he turned evil, but making the entire JLI era part of an evil manipulation threatens to ruin my childhood.
3. The punch responsible for the Rolling Head of Pantha.
I don't mean the physical punch, though it IS quite awful, but it seems to me that Superboy-Prime's fanboy love of gore and shock theater would have made him punch the TONE of the DC Universe, enabling such acts to become more and more frequent (often in Geoff Johns-scripted books). People being ripped limb from limb, faces ripped off, beheadings, and more. Heck, we have a whole Corps of people who puke blood now. I blame Superboy-Prime, the purest embodiment of this aesthetic. Even Dr. Light's retconned motivation can be attributed to this tone punch. Boo!
2. Superboy-Prime himself. Eventually, his punches free him from his exile and we have to suffer both his violence and his whining from then on. Yes, folks, he will return to Reign in other guises! Jeers!
And Superboy-Prime's #1 worst punch...
1. The resurrection of Jason Todd!
Thanks folks, see ya tomorrow! (And if you have any to add or subtract, see you in the comments section as usual.)