*The Doctor has a +2 Convince Expertise in Debate, a +2 Craft Expertise in Music, a +2 Knowledge Expertise in Literature, and a +2 Survival Expertise in Fishing.
Keen Senses (Major)
Lucky (Special) - In addition to the normal abilities granted by the Trait, the Doctor can, once per game, announce that he is rubbing his cat badge for luck; if he fails his next roll, he may roll again and accept the better of the two rolls)
Percussive Maintenance (Minor)
Resourceful Pockets (Minor)
Run for Your Life! (Minor)
Sense of Direction (Minor)
Technically Adept (Minor)
Time Traveller (Minor) - Tech Level 4
Voice of Authority (Minor)
Adversary (Major) - The Master, the Cybermen
Distinctive (Minor) - There's no getting away from that coat!
Eccentric/Loud (Minor) - The Doctor has tremendous bad taste in clothes and calls attention to himself in every way, visually and vocally
Insatiable Curiosity (Minor)
Random Regenerator (Major)
Feel the Turn of the Universe
Time Lord (Experienced)
FAVORITE METHOD FOR ACCUMULATING STORY POINTS
Colin made good use of his initial, post-regenerative imbalance, going so far into childishness and/or abrasiveness to cause real problems for himself and his companion. Over time, he paid off these Traits and concentrated instead on never listening to his companion's good advice, too much of an egotist to think it relevant (even when Colin himself thought it was sound).
Now complete: The 6th Doctor character sheet bundle in high quality printable pdf (+ blank sheet).