Being a look back at cards from the Star Trek CCG, and what I thought of them back when they were fresh and new... in EPISODE order. The last card from Where Silence Has Lease, but I never reviewed it back in the day. Let's see...
EXPANSION: PremierePICTURE: As one of the most unusual-looking missions, the Hole in Space deserves higher points. Perhaps that advantages space missions, which can show weird phenomena as opposed Yet Another Planet(TM), but that's just the nature of the game. A part of me would have been tickled by an entirely black card, the Hole seen from INSIDE the void, but when you have visuals like this, you have to use them. A 4 for this space sphincter.
LORE: Very brief and simple. I might have avoided the term "Quadrant" even if it's from the show, since it came to mean something different. I don't think changing it to "Sector" would have made the nerds too angry. I'll spring for a 3 anyway.
TREK SENSE: Our first (and only) speed bump. The requirements foreshadow what happens next - things already represented by Nagilum who lives inside - and have nothing to do with the assigned "Study". This should have been about Astrophysics and Stellar Cartography, and all this DipHoLe stuff is what dilemmas one THEN encounters. It's backwards. I'm not sure why the Klingons are on there unless the Morgana Quadrant is close to Klingon space (there's no reason it couldn't be). It's more a question of giving them something to with skills they have access to. The Klingons might well accept death rather than torture at Nagilum's hands, but again, we're in dilemma land. In a later era of the game, I think they might have made the mission "inescapable" once attempted, since on the show, the Hole moved and "ate" the Enterprise once it came near. Nothing like that here. This weird place has to be on the far side (long Span). The points are fine. As for the Rolodex points, not so much - just 1.9.
SEEDABILITY: If there's something the Federation has plenty of, it's Leadership, Diplomacy and INTEGRITY. This should be an easy 35 points, or even 45 with Mission Specialists. The Klingons should be able to do it pretty easily, too, if running on an Honor deck. Leave the Treachery personnel at home. I suppose that's why the Romulans wouldn't think it worthwhile to investigate the Hole in Space. A real meat and potatoes mission for the named initial affiliations, its only real difficulty is maintaining the high INTEGRITY (no Equipment help for this attribute, and if you lose too many personnel to dilemmas, you'll be stymied. A 4 is reasonable.
TOTAL: 12.9 (64.5%) The wrong-headed approach undermined it.

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