The ninja on page 15 of Who's Who vol.XII.
Kana (who's named after the Japanese script used to spell out foreign words, interestingly enough) first appeared in G.I. Combat #232 (1981), joining O.S.S., the strip about wartime spies, then appareling in 239, 264-266, 272 and 279 (thus ending his run in 1985). If he's part of O.S.S., why get his own entry? Well, the general policy in Who's Who was that if you'd had your own solo strip, you were worthy of one. And he did. After the first two, his logo, not O.S.S.'s was at the top of the strip.
How you could have heard of him:
His last appearance was in Who's Who, but the early 80s weren't so long ago.
G.I. Combat #266 (1984) by Robert Kanigher and E.R. Cruz
One of the most intriguing aspects of the character, if you look at his Who's Who entry, specifically the last paragraph of the Powers section, is this strange ability to place himself into a trance and effectively time travel! Not something you expect from a WWII strip! And the issue I chose to cover is the third part of just such a time travel story. In the previous chapters, Kana was implanted in a unit that got its commander captured during a battle with the Japanese. Is Kana a double-agent? He's not. After the battle, he seeks inspiration the ninjutsu way, by falling into one of those trances, traveling to 7th-century feudal Japan. I don't think that's particularly accurate, but then this is a story where the ninja code involves fighting evil, so...
By the end of the second chapter, Kana had gotten involved in the historical events recounted above and found himself awaiting death in a cage of netting swinging over a cliff. Full points for wanting to see this adventure through; he might just have meditated himself back to the 1943. The next day at dawn, a dragon kite flies towards him, one carrying Prince Sochi, the true Shogun on Kyoto, feeling guilty about believing the evil Daibu and acting against Kana. The escape via kite doesn't quite work when the rope snaps and the makeshift glider threatens to crash into the sea. With no time to spare (because the Prince's sister will soon commit hara-kiri rather than marry Daibu), Kana teaches the Prince a ninja trick:
I've got to try that next time I'm in freefall. Kana kills the bad guy and refusing all rewards (he can't bring them with him), he meditates himself back to the present.
In 1943, his unit has been sending patrols to try and get their commander back, without success. Kana has a plan, inspired by his time in the past. How he makes a dragon kite, I can't tell you, but he soon drops down on the Japanese camp where Commander Ericson is about to get executed. The Japanese soldiers quickly shoot it down, but Kana's fine. NINJA!
Lest Ericson get summarily killed, Kana agrees to drop his weapons and put his arms behind his back. There's some parlay, and then the fallen kite just EXPLODES and Kana uses the diversion to basically kick everyone's asses.
It was all timed too:
Kana's got a tiny case of OCD, doesn't he? After apologies are handed out by anyone who didn't trust him because of his heritage, he's back to meditating, perhaps having adventures in other times. In fact, his very last story had him going to a postapocalypse future. I'd say this was a little too crazy, but G.I. Combat's lead feature was about a haunted tank so...
We're going way back to the real 1940s for the next one!
Maybe Booster Gold and Rip Hunter can partner with him somewhere down the line and under the New52.
By the way, as a fellow DCH adept, I've got something for you specifically coming next Monday!
Watch the skies!