Friday, November 27, 2009

Sexy Cat of the Geek #37: Shakira

Name: Shakira
Stomping Grounds: Warlord (DC Comics)
Side: Good
Breed: Skartaris werecat
Cat Powers: Can turn herself into a human woman. Somehow doesn't arouse any jealousy from the Warlord's wife.
Skills: Eat 6, Sleep 7, Mischief 6, Wit 7, Weapons 8
Cat Weaknesses: Cat-like instincts even when fully human, such as a desire to chase mice, and a pathological fear of water. An unfortunate bikini bottom.

Star Trek 1085: The Bajoran and the Beast

1085. The Bajoran and the Beast

PUBLICATION: Star Trek: The Next Generation #68, DC Comics, February 1995

CREATORS: Michael Jan Friedman (writer), Deryl Skelton (artist)

STARDATE: Unknown (follows the last issue)

PLOT: Ro is taken into a castle by a lonely, hooded man as his guest. Though she can't completely trust his assertion that he sent a message to the Enterprise, she still refuses to peek under the hood he uses to hide his "beastly" appearance when she gets the chance. The Tisatti attack and Ro fights them, but can't prevent the death of the old man. The Enterprise crew arrives just in time to save her life and the dying old man reveals he is a Cardassian ashamed of the part he played in Bajoran death camps. Ro, in tears, still calls him friend. Meanwhile on Altair III, Riker's party has survived the collapsing bridge, but tempers flare around an old love triangle from the old days. That night, one of Riker's old colleagues is found murdered...

CONTINUITY: See previous issue.

DIVERGENCES: See previous issue. The idea that Ro was in the Resistance is not corroborated by the show.

PANEL OF THE DAY - Planter's tried unsuccessfully to breach the Cardassian salted peanut market.
REVIEW: The Ro story tries to subvert the usual "Beauty and the Beast" Trek plot by not making the "beast" a villain, but it feels off. On the one hand, it's got its creepy moments that are continually deflated by there not being any danger at all from the old man. It's like a non-mystery. On the other, it tries to flashforward Ro through her own version of Duet, which just isn't credible given the length of the story. As for the Riker stuff, well... Yesterday I compared it to the Friedman novels Reunion and Saratoga. Today I can confirm that it has the EXACT SAME premise as those novels. A bit predictable.

Thursday, November 26, 2009

Sexy Cat of the Geek #36: Isis

Name: Isis
Stomping Grounds: Assignment: Earth (Star Trek)
Side: Good
Breed: Alien werecat
Cat Powers: Rudimentary telepathy. Able to defeat a number of Starfleet security guards alone. Turning into THIS:
Skills: Eat 4, Sleep 7, Mischief 8, Wit 7, Inspire Jealousy 6
Cat Weaknesses: Annoyingly vocal (except in human form, when she annoyingly silent). Creeps you out to think what her relationship to Gary Seven actually is.

Star Trek 1084: Friends and Other Strangers

1084. Friends and Other Strangers

PUBLICATION: Star Trek: The Next Generation #67, DC Comics, January 1995

CREATORS: Michael Jan Friedman (writer), Deryl Skelton (artist)

STARDATE: Unknown (follows the last issue)

PLOT: Riker goes back to Altair III with other former officers of the USS Hood who went on a mission 8 years ago and wound up with sacred books-on-tape (well, in little balls, at any rate) they pledge to keep safe and return after the Altairian civil war ended. Meanwhile, Ro and another officer have taken an ambassador back to a starbase and must return to the Enterprise in a shuttle. They never make it, however, because a Tisatti ship damages it and it crashes on an unknown planet. Only Ro survives, and she is taken by a mysterious robed figure. On Altair III, Riker and his colleagues hike to a monastery, but a rope bridge collapses under their feet...

CONTINUITY: Troi and Barclay are seen together, a friendship started in Realm of Fear and carried through Voyager. Ben the waiter appears (Lower Decks). The Altair III mission (in which Riker didn't let Captain DeSoto beam down) was first mentioned in Encounter at Farpoint. One of Riker's old colleagues heard something about Lt. Thomas Riker (Second Chances).

DIVERGENCES: Ro Laren shouldn't be on board at this point (Preemptive Strike). It is suggested here that Captain DeSoto died since he was last seen in Tin Man, at Wolf 359 (The Best of Both Worlds); Treachery, Faith and the Great River may suggest he has not (but that's not made explicit). He is called Jonathan instead of Robert.

PANEL OF THE DAY - You CAN take the 'hood out of the man!
REVIEW: As I've said before, I like it when the comics (and novels) are used to fill in the gaps in continuity. We've heard about Riker's Altairian mission a few times before, but never its specifics. Friedman uses that gap to introduce us to Riker's former crew (as he does for Picard in Reunion and Sisko in Saratoga), and I like how (again, as usual) he attempts to make the guest crew feel like a good alternative to the Enterprise's. I hope to discover more on these characters as the story develops. The Ro Laren stuff also holds interest, setting up a mystery, but also exploring her personality. And she's one of my favorite ancillary TNG characters...

Wednesday, November 25, 2009

Sexy Cat of the Geek #35: Catwoman

Name: Selina Kyle
Stomping Grounds: Batman-related media in all its forms
Side: Depends
Breed: All woman
Cat Assets: Julie Newman (above). Eartha Kitt:
Golden Age costume:
Lee Meriwether:
Animated series:
New Look Catwoman:
Skills: Eat 3, Sleep 6, Mischief 10, Wit 9, Putting the moves on Batman 8
Cat Liabilities: Michelle Pfeiffer:
Jim Balent:
Halle Berry:

Star Trek 1083: Just Desserts!

1083. Just Desserts!

PUBLICATION: Star Trek: The Next Generation #66, DC Comics, December 1994

CREATORS: Michael Jan Friedman (writer), Deryl Skelton (artist)

STARDATE: Unknown (follows the last issue)

PLOT: A generation ago, a giant space-faring creature came to Utalabria and ate all their nuclear waste. Today, the planet is choking with waste again as they pray for the creature to come back. It does, but this time it attacks the very food it craves, raining radioactive dust on the planet. Crusher thinks it's allergic to its food, just like a boy in sickbay was earlier, and the ship shoots the same medicine at the creature. It works, but Picard still makes a point of slapping the Utalabrians on the wrist for depending on other people to get them out of their irresponsibility's consequences.

CONTINUITY: Worf compares the Utalabrians' waste management irresponsibility to the the Klingons' which led to the incident on Praxis (ST VI).

DIVERGENCES: Shows a Benzite in a blue shirt at the helm.

PANEL OF THE DAY - The universe hocks up a hairball.
REVIEW: I think the plot synopsis is indictment enough, but I guess I should pad things out more. The issue comes off as preachy. Not only does Picard get morally superior with the Utalabrians, but a couple pages are given over to Crusher giving a lesson on what allergies are. And with such accurate scientific information, it's odd that the rest of the story makes absolutely no sense. We're to believe the Enterprise can fire "medicine bolts" and that a young boy and a giant star-creature use the same cure? Pass.

Tuesday, November 24, 2009

Sexy Cat of the Geek #34: Tigra

Name: Greer Grant
Stomping Grounds: Marvel Comics
Side: Good
Breed: Werecat
Cat Powers: Yes.
Skills: Eat 5, Sleep 5, Mischief 6, Wit 7, Sleeping with Tony Stark/Picking the wrong side in Civil War/Getting sexually assaulted by lame supervillains 7
Cat Weaknesses: Rough tongue. Bad writers (see Skills).

Star Trek 1082: The Choice

1082. The Choice / Cry Vengeance / Out of Time

PUBLICATION: Star Trek: The Next Generation Special #2, DC Comics, 1994

CREATORS: Michael Jan Friedman (writer), Gordon Purcell and Terry Pallot (artists) / Chris Claremont (writer), Chris Wozniak & Jerome K. Moore (artists) / Michael Jan Friedman (writer), Steve Erwin and Charles Barnett III (artists)

STARDATE: Unknown (between Timescape and Descent) / Unknown (between Phantasms and Dark Page) / Unknown (the same)

PLOT: In The Choice, Ro is faced with reliving the events that got her court-martialed. Before she joined the Enterprise, she allowed Seriphami terrorists to make her believe they were in their vulnerable healing trance and stunned her commanding officer who was about to inadvertently kill them. It was a trick however, and her actions resulted in the death of that officer. Today, the Seriphami are using the same strategy, but Ro can't take the chance they're not bluffing. She runs into their midst unharmed, proving they're really healing up, and has to shoot Riker before he kills them. Rather than get the court-martial she expects, she's commended for her actions. In Cry Vengeance, a supernaturally long-lived Jamie Finney arrives on the Enterprise-D under an assumed name, on a mission to avenge Kor's death. She dies in battle with Gowron, squaring any debts and feuds Kor might've had (I think, see Review). In Out of Time, Morgan Bateson of the Bozeman has trouble coping with having been trapped in a time loop for 80 years, so Troi brings him in touch with Scotty, who's in the same boat.

CONTINUITY: Ro first met the Seriphami on Garon II, leading to the events that got her court-martialed (Ensign Ro). The second story is a sequel of sorts to Claremont's Debt of Honor GN, and features Ben Finney (Court-Martial)'s daughter Jamie Finney (now a Fleet Captain posing as "Colleen McMurphy) and Vulcan/Romulan Fleet Captain T'kir (Debt of Honor). Finney's holodeck program features the Enterprise-A from that story and Kor (Errand of Mercy). Kurn was first seen in Sins of the Father, and Gowron and Duras in Reunion. Alexander also appears, and is still using the Ancient West holodeck program (A Fistful of Datas). Out of Time features Captain Morgan Bateson (Cause and Effect). Scotty entered the TNG era in Relics.

DIVERGENCES: I'm surprised there are only three races that use "particle beam weapons", all of them never seen before. Bat'leth is misspelled Bat'telh. Kor has apparently been murdered - not according to Blood Oath! Why is Bateson still wearing his outdated uniform whent his is clearly (from Troi's) years after Cause and Effect. The details of Bateson's story may well be contradicted in the novel Ship of the Line.

PANEL OF THE DAY - One Claremont script, one scene with nudity.
REVIEW: In "The Choice", Friedman gives me two things I like - a story that fills in a gap in Trek lore, and more Ro Laren! The details of her court-martial, muted on the show, are believable and don't make Ro out to be the bad guy, and her solution in the present is classy and shows her growth. Top notch art from Gordon Purcell here as well. The art on Cry Vengeance is even better, what with frequent cover artist Jerome Moore on board. Unfortunately, Chris Claremont's story makes use of his every tic. There's needless voiceover, a ninja chick with unexplainable powers (Jamie hasn't aged a day because of Vulcan yoga!), word bubbles that are so numerous they obscure the art, and continuity so opaque as to make me give up in frustration. Debt of Honor was a fine graphic novel, but trying to give it a TNG sequel is just messy and indulgent. Out of Time is a short little interlude that makes a natural connection. It's not Ship of the Line, but is cute as an instance of TV's Frasier needing a psychiatrist's help.

Monday, November 23, 2009

Sexy Kitty Week

As I mentioned in yesterday's This Week in Geek, I'll be on tour with my improv troupe part of the week. It's in a nearby region, so I'll be in and out of town, but I don't know if I'll have the time or energy to generate much content. Yeah, it's time for an extended Cat of the Geek Week. To make it a little more Google-friendly, all 5 "cats" will be sexy girls, some feline, some only kitty-themed.

Gotta cater to my demographic (what a terrible pun). For the ladies out there, I know I owe you for this. Don't worry, I'll find some way you can collect in the near future. So without further ado...

Sexy Cat of the Geek #33: Pussy Galore
Name: Pussy Galore
Stomping Grounds: A haystack in Goldfinger
Side: Evil then Good
Breed: All woman
Cat Powers: Immune to charm. Judo. Piloting.
Skills: Eat 3, Sleep 6, Mischief 8, Wit 8, Making sweet love under a parachute 10
Cat Weaknesses: Not as immune to Bond's charms as she would like.

Star Trek 1081: Brother's Keeper

1081. Brother's Keeper

PUBLICATION: Star Trek: The Next Generation Annual #5, DC Comics, November 1994

CREATORS: Howard Weinstein (writer), Rachel Ketchum, Bob Smith, and Charles Barnett III (artists)

STARDATE: 47512.3 (between Sub Rosa and Lower Decks)

PLOT: On its way to bring an admiral to a peace conference, the Enterprise stops by a damaged station sitting in front of space-time anomaly. Geordi brings over a team to investigate and stays a little too long. When the anomaly emits a burst of energy, Data is damaged, perhaps irreparably, as is the Enterprise. Geordi becomes obsessed with saving him, going as far as trying to return to the station for whatever data might be in its computers, risking a court-martial. In the end, even the rushed admiral agrees Data must be saved, and a crew manages to get the station's computer core just before it is destroyed. Data is saved by the information.

CONTINUITY: Reg Barclay appears. Geordi has a Sherlock Holmes-related dream in which Moriarty and his lady friend appear (Elementary Dear Data, Ship in a Bottle). Picard runs his equestrian holodeck program (Starship Mine).

DIVERGENCES: None.

PANEL OF THE DAY - Geordi shouldn't have accepted that invitation to Deanna's girls' night out.
REVIEW: I've been a strong critic of Howard Weinstein's writing, but Brother's Keeper features none of his usual tics and is a pretty effective Geordi story. On the series, I never managed to connect with Geordi. He was Data's straight man and none of the stories focusing on him specifically were much good. Here, the friendship that defines him is put at risk, and consequently, the story is charged with emotion. Weinstein even reverses the usual plot point about a pushy admiral who might want to take command of the ship. The art is better than usual and the characters all look and sound like they should. And great final scene, making something inevitable a little more special.

Sunday, November 22, 2009

This Week in Geek (16-22/11/09)

Buys

The theme of this week's buys is people fighting the supernatural on tv. I got the Sarah Jane Adventures Series 2 and for really, really cheap, all seasons of Buffy the Vampire Slayer. I've probably watched less than a season of Buffy over the years, but I've never disliked it, and recent Whedon discoveries like Firefly and Dr. Horrible made me jump at the chance of getting all seven seasons essentially for the price of a single season of Star Trek. Why not.

"Accomplishments"

DVDs: Flipped Spooks/MI-5 Series 1, and even with only 6 episodes, I thought it was an engrossing success. After that shocker in episode 2, I was hooked for life. As the series is still going on, I think it's gonna cost me a pretty penny to get up to date. And it was lovely to catch Hugh Laurie (House) and Naoko Mori (Torchwood) in "before they were stars (to me)" moments. There are tons of extras on the discs, with clever "you are the spy" menus that make them all seem like Easter eggs (I eventually found that the skip button could release me from watching the overlong animations). In addition to commentary tracks, there are all sorts of featurettes, interviews and hidden credits (the show airs without credits... ooh, secretive!).

Our Hong Kong movie showing this week was Infernal Affairs 3, at once an immediate prequel and sequel to the original film, whereas IA2 took place so long ago, it really just stands on its own. Tony Leung and Andy Lau are back and in great form, though sadly, the characters of Wong and Sam are very minor players this time (which is fine, given they got starring roles in the previous installment. People talk about diminishing returns, but there are still some great scenes and awesome stylistic touches (the dual psych appointment for example). The DVD does have fewer features though, with no commentary and only a short (but good) featurette to call its own.

Big Finish Doctor Who audios: My, how that ipod is proving useful! Wanting to find out a little more about new companion Hex, I decided to listen to a few more 7th Doctor stories. The first of these was the quite strange Dreamtime by Simon Forward, which made impressive use of Australian mythology. I didn't always understand what was going on, but strong sound design and sufficiently interesting images made it a winner overall. It basically starts with the TARDIS landing on Ayres Rock flying through space on a small asteroid and goes on from there. Good because it was so unusual, though I was disappointed the "clutch" aliens weren't actually the Chelonians from the New Adventures (they're Forward's creations from The Sandman, which I skipped, but will go back to soon).

Then came Live 34 by James Parsons and Andrew Stirling-Brown, one of those audios that actually uses the audio format in a clever way. Gone is the Doctor Who theme, and instead we get a series of radio broadcasts (on Live 34) that tell the story of impending revolution on a colony world through news items, interviews, and investigative reports. It's a fun experience that unfortunately (and perhaps necessarily) devolves into long exposition in the last chapter. Still, lots of nice touches, from sound dropping out to censored words, as well as a real live news presenter lending his voice to the faux radio station. As someone who used to produce similar radio news programs, I can vouch for the fact it actually SOUNDS like such a broadcast (until the last bit at least) and I could tell just what was going on behind the scenes in the studio just by experience.

I don't know what kind of episode Edward Young's Night Thoughts would have been on tv, but it was commissioned for Season 27, which never happened. I guess it would have turned out something like Ghost Light. While I appreciate the attempt at a moody, thoughtful horror story, I've got to call this one a failure. Despite the atmosphere, nothing really happens for two chapters, and then the whole thing turns into melodrama that had me turning my eyes into my head. The only thing worse than the ham-handed revelations was the time travel physics on show that are so far past nonsense that they plunge head first into drivel. But at least something happens in the last half.

Simon Guerrier's The Settling is Hex's first foray into history and of course, he tries to change it by preventing a massacre. It's a great vehicle for his character, using his compassion and self-doubt to good effect. And is that a crush on Ace he's nursing? Fun dynamic. While I'm a fan of pure historicals, and I like that the audios do routinely go down that route, as a North American, this one lost me in parts. I'm afraid Oliver Cromwell is not as big a historical figure here as he is in the UK. Made me learn more about history, which I suppose is the whole point! Also, top marks on the very evocative music. Very nice.

Switching gears, I listened to The Sandman, Simon Forward's story that ties into Dreamtime (yeah, I got them in reverse). Though it has an intriguing premise, with the 6th Doctor consciously being an entire species' bogeyman, the various aliens' voices are just plain annoying. For the same reason that I find Dalek stories a little trying - screaming distorted voices - I had trouble with this one. Anneke Wills (60s companion Polly) plays one of those voices, but you can't tell it's her, nullifying any cool factor her participation might have generated. Good ideas, good imagery, irritating execution.

Hyperion to a Satyr entries this week include:
Act I Scene 2 - Ghost Stories according to the text

New Unauthorized Doctor Who CCG cards: 31 new cards this week, completing the Adventures in History set with cards from The Time Meddler and The War Games among others. That tally also includes cards from Relative Dimensions 5, my annual "boutique product" featuring cards from extracanonical sources like novels and audios. Here's Hex:
Someone Else's Post of the Week
Doctor Who's Character Sheet is up for discussion on Hero Press. Make sure to click the link to the pdf to read all the wonderful "Traits" your favorite Time Lord has. This is making more and more excited about the upcoming role-playing game!

Star Trek 1080: Some Assembly Required

I'll be going on tour with my improv troupe this week, so I had to do a lot of work to get the week's regular blog posts ready. With too little time to read and review the scheduled TOS novel, I was down to once again do a quick riff on a non-fiction book. But I've played that dirty trick too many times lately. That's why I thought I might just skip to the next SCE ebook. These are short reads and at least keep the fiction rolling.

1080. Some Assembly Required

PUBLICATION: Starfleet Corps of Engineers #12, Pocket eBooks, February 2002 (collected into print with S.C.E. ebooks #9-12 as Some Assembly Required in April 2003)

CREATORS: Scott Ciencin and Dan Jolley

STARDATE: Unknown (follows the last novel)

PLOT: The planet Keorga just acquired a second-hand planetary computer with an indecipherable user's manual to help protect them from cataclysm-level tectonic shifts. Bart (the linguist), Carol (the cultural expert) and Soloman (the Bynar computer whiz) are sent to help. They find a planet on the brink of disaster and a culture of wonderful artists with an unusually literal mind. Their computer is more harmful than helpful, and turns out to be "testing" them. In phase 2, it starts creating energy constructs pulled from the Keorgans' subconscious. The team deduces the truth: The computer is interfacing with them and giving them tools to learn anything they put their minds to. Soloman interfaces with the machine and tricks it into giving him a planetary magnetic tool to shift the tectonic plates back, but the computer rebels and attracts the asteroids he actually said he wanted to study. Before they hit the city, Carol interfaces with it and is hypnotically regressed by Bart to relive her childhood. Detecting the tool user's immaturity, the computer engages failsafes and returns the asteroids to space. Carol "recovers" slowly, acting out a childhood she never really had, and the Federation pledges to helps the Keorgans by lending them the kind of metaphorical fiction that will give them an understanding of their new computer.

CONTINUITY: None.

DIVERGENCES: None.

SCREENSHOT OF THE WEEK
REVIEW: Bart and Carol are quite the comedic double act in this, and that comedy is well balanced against real drama and epic-level story elements. The real focus is on Carol, a character that hasn't gotten a lot of development yet, and it does her a world of good. She's not that likable at first, but by the end, you're definitely on her side. She's all the more human for it. And while I do like the engineers, their dialogue does tend to spin into technobabble. The cultural experts speak my language for a change, and the Keorgans make for an interesting and fun ethnological puzzle. They're really the opposite of the Children of Tama from Darmok. And there are actually two cultural puzzles here, as the computer is an AI from another mindset entirely. It all leads to a huge climax. Great fun.

Next for the SBG Book Club: Trek to Madworld (TOS), A Call to Darkness (TNG), Warped (DS9), No Surrender (SCE).

Saturday, November 21, 2009

Spaceknight Saturdays: Versus Gay Pah Ree

Here we go. The penultimate chapter of a story starring Spaceknights working for an Empire that looks nothing like the Galador from Rom, fighting Dire Wraiths that look nothing like the Dire Wraiths from Rom, recently escaped from Limbo though they never call it that... You know the drill by now. Why the words "Limbo" and "Neutralizer" aren't allowed is a mystery to me. Or maybe Starlin has something against Caribbean dance competitions.

In the wake of their battle with a Deathwing, the Spaceknights try to go back to Galador to get the Neutralizer and fight back. What they don't know is that it's apparently been destroyed by a saboteur's bomb (don't believe it for a second).
To make things worse, the Dire Wraith(s) have turned two more planets against Galador, including the Pah Ree who originated the bomb in the previous panel. The Pah Ree. And Limbo sounds too stupid, I suppose. It's very distracting, but then, Starlin revels in distracting me:
Advice: If you're going to replay Arthurian legend in your space opera, don't have the characters talk about Arthurian legend. There's hitting the nail too squarely on the head, and then there's THIS.

So the Spaceknights's armors are kind of cracked and dented from their last battle and they're asked to stand down. The Colonial Vanguard, an army of Spaceknight wash-outs will carry on. How this is considered strategically sound when the most powerful weapons of the Galadorian Empire have just had their metal butts handed to them, I don't know.
Yeah, that's what I said. Tristan is convinced that if they do take part in the battle, he can lead them to the Dire Wraith using his precog abilities. Why exactly the Knights feel the need to patch their brains into Tristan using Scanner's telepathic abilities, risking her brain damage, isn't clear. They just stay behind Tristan anyway. How can they concentrate under the full brunt of his emo genes?
And he leads them right to... the Wraithknights!
Ok, let's see that battle then be done with it.

Star Trek 1079: The Truth Elusive

1079. The Truth Elusive

PUBLICATION: Star Trek: The Next Generation #65, DC Comics, November 1994

CREATORS: Michael Jan Friedman (writer), Deryl Skelton (artist)

STARDATE: Unknown (follows the last issue)

PLOT: Our Geordi is a bit smarter than alt-Geordi and turns the tables on him quickly. The rookie on his team figures out they ARE in the alternate universe thanks to tricorder readings and Geordi then gives alt-Geordi his runabout so he can destroy the rogue star. Before the anomalies responsible for bringing them there disappear, Geordi fixes the alt-runabout and tries to retrace his steps. Meanwhile, the Ferengi leave as soon as they arrive and Picard figures out the Romulan scientist's plan. First, he now knows he was telling the truth about the no-doubt profitable dilithium virus, so he calls the Romulans and Cardassians' bluff and they leave before causing a diplomatic incident. Then, he confronts the scientist about a deal he made to sell the virus through the Ferengi. His plan exposed, he asks for asylum and will be put to work finding a cure in case the secret ever gets out.

CONTINUITY: None.

DIVERGENCES: See previous issues.

PANEL OF THE DAY - Shut up, he doesn't want to hear it.
REVIEW: The ending of this arc hinges a bit to much on leaping to conclusions to be truly satisfying. Picard pieces together everything based on the Ferengi's behavior, and that's a fair deduction. That the Galor and Warbird leave without any fuss is a disappointing as it is fortuitous however. The rookie's conclusion that they must be in the alternate universe, however, is based on technobabble and frankly poor use of the wasted "Darwin's Planet" concept. I liked Geordi being shown to be an able leader, peacemaker and engineer, but otherwise... meh.

Friday, November 20, 2009

Kung Fu Fridays - Asian Tour

Just spoiling the poster for my Kung Fu Fridays through December and January. We'll be missing some dates because, well, the holidays (but what kind of holidays will they BE without Kung Fu, I ask you), but that's still 7 full nights of Asian cinema in my living room. The first Friday of December will be a Best Of night, featuring the best fights we've seen since the beginning. Fun for those who couldn't make it every time. After that, a special theme: Asian Tour.

I start from pre-Handover Hong Kong and make my way south, then north, through various Asian countries until I hit modern China. Here's what's on tap:

Hong Kong - Last Hurrah for Chivalry: An early foray into wuxia from director John Woo, back when Shaw Brothers studio was still big,

Thailand - The Protector: Save the elephant! With this poster's star, Tony Jaa.

Vietnam - The Rebel: I know almost nothing about this film except there appears to be a lot of kicks to the face in it. We like kicks to the face.

Japan - Sanjuro: A little Kurosawa is definitely indicated.

Korea - The City of Violence: Lots of "kung fu", not a lot of "gun fu" in this line-up. City of Violence should remedy that.

Mainland China - Curse of the Golden Flower: We end where we began, with Chinese wuxia. Plus: Chow Yun Fat's amazing 'stache!

That's this winter's KFF line-up. People in my entourage can expect amazing action. People on the internet can expect weekly reviews.

Star Trek 1078: The Deceivers

1078. The Deceivers

PUBLICATION: Star Trek: The Next Generation #64, DC Comics, October 1994

CREATORS: Michael Jan Friedman (writer), Deryl Skelton (artist)

STARDATE: Unknown (follows the last issue)

PLOT: On "Darwin's Planet", Geordi speaks to his alternate universe self. Alt-Geordi and his crew crashed there on a mission to destroy a small rogue sun from destroying the system. He wants our Geordi's runabout to complete it. Geordi won't let him because he doesn't know WHICH universe they're now in, and destroying the stable second sun in his would cause terrible destruction. Alt-Geordi is forced to betray his other self and commandeer the runabout. Meanwhile, the Cardassians ask Picard to give them the Romulan scientist, and then the Romulans arrive and do the same. Each side accuses the Romulan of different atrocities, so Picard doesn't know WHO to believe. And then the Ferengi arrive...

CONTINUITY: The alt-Geordi's Starfleet pin is the striped design first seen in Future Imperfect.

DIVERGENCES: See previous issue.

PANEL OF THE DAY - Holy fighting photocopies, Batman!
REVIEW: In the second chapter, both heroes (Geordi and Picard) get their moral dilemmas handed to them, with some low-level action occurring near the end as alt-Geordi makes his move and Riker boards the Cardassian derelict looking for clues. With four major powers and an alternate universe in play, there's plenty of coolness to go around, and the art stands up rather well. Skelton is becoming more skilled at his particular, collage, style with every issue.